Archive for the ‘Level Design’ Category

MMO Level Design Preproduction - Step 1

Tuesday, March 27th, 2007

It’s not enough to just have a blog these days, nor is it enough to post random thoughts and occurences in your life on a blog, if you expect anyone to continue reading your blog from day to day. If you really want to contribute something to net-ciety, you need to help educate people who are interested in learning something about things you are familiar with. For me, that would be game design. So, in keeping with that opinion, and in the hopes that I give more of you a reason to return to my blog regularly, I am going to begin writing more informative blog entries about game design, level design, the business, and other related topics. My first topic will analyze what practices a good level designer uses in preparing to design and construct a level.

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