Horror

Undead Gunslinger • Mudbox Model

I started to Mudbox Undead Gunslinger today. I roughed in some flat color on the diffuse textures. Texture one is the head, eyes, and teeth. Texture two is the body. The third texture is the hat, necktie, and gun belt. I also began to sculpt the face/head detail, and do some rough painting of the [...]

The Making of Undead Gunslinger • Base Mesh Creation

As featured on page 1 of the Autodesk Area in July! Please enjoy watching my first free video demonstration and tutorial series of creating a fully fleshed out high resolution 3D character model for games or film. Each 15 minute segment runs at 4x speed, and represents an hour of work. This video series will [...]

Undead Gunslinger • Base Mesh

I spent the weekend building most of the base mesh of my latest 3D model, Undead Gunslinger, based on the model sheet I drew. I used Maya 2012. I’ve never really used Maya, so it has been a real learning experience. (I’m originally a 3D Studio Max guy.) I have been recording the entire process. [...]