Landscapes

Hunting Party • Rough Block-in

I got the urge to paint tonight, and decided to use my Salamander Warrior sketch as the basis for my new painting. I’m using Corel Painter X this time. I wanted to create something with a very painterly and dramatic lighting look to it. I’ll be keeping screenshots of each phase. This image shows the [...]

Warhammer: Age of Reckoning Level Design

I was able to dig up some of the levels (zones) I designed for Warhammer: Age of Reckoning, the MMO by EA Mythic. These link to interactive maps that I did not draw, but that are copies of my original designs. The original maps I drew weren’t quite so pretty, but had the (nearly) identical [...]

Close Combat: First to Fight Environment Art

These 3D environment art screenshots come from the game Close Combat: First to Fight. I was a 3D modeler and texture artist on the project until its release in 2005. Destineer Studios, the developer, was my first job in the game industry. My wife and I moved to Minneapolis, Minnesota from Houston, Texas. We had [...]