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	<title>MatthewDoyleArt.com &#187; Original Works of Art by Digital Artist Matthew Doyle</title>
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	<link>http://matthewdoyleart.com/blog</link>
	<description>Original Works of Art By Digital Artist Matthew Doyle</description>
	<lastBuildDate>Sun, 18 Mar 2012 03:12:56 +0000</lastBuildDate>
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		<title>GDC 2012 &amp; Lizardman Progress</title>
		<link>http://matthewdoyleart.com/blog/2012/03/17/gdc-2012-lizardman-progress/</link>
		<comments>http://matthewdoyleart.com/blog/2012/03/17/gdc-2012-lizardman-progress/#comments</comments>
		<pubDate>Sun, 18 Mar 2012 03:09:01 +0000</pubDate>
		<dc:creator>p1ut0nium</dc:creator>
				<category><![CDATA[3D Art]]></category>
		<category><![CDATA[Characters]]></category>
		<category><![CDATA[Fantasy]]></category>

		<guid isPermaLink="false">http://matthewdoyleart.com/blog/?p=976</guid>
		<description><![CDATA[Back from GDC 2012 a week now &#8211; and what a GDC! I gave a private class/presentation at the Epic booth demonstrating how to build a racing HUD in Unreal with Scaleform. It went really well. On top of that, I gave three presentations at the Autodesk booth, and was on the floor non-stop for [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>UnrealScript: Beginner&#8217;s Guide</title>
		<link>http://matthewdoyleart.com/blog/2012/01/25/unrealscript-beginners-guide/</link>
		<comments>http://matthewdoyleart.com/blog/2012/01/25/unrealscript-beginners-guide/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 19:43:56 +0000</pubDate>
		<dc:creator>p1ut0nium</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[UnrealScript]]></category>

		<guid isPermaLink="false">http://matthewdoyleart.com/blog/?p=966</guid>
		<description><![CDATA[Got a new book today on writing UnrealScript &#8211; Unreal Development Kit Game Programming with UnrealScript: Beginner&#8217;s Guide. I&#8217;ve been doing quite a bit of Unreal scripting since I started working at Scaleform (now Autodesk Scaleform). I&#8217;ve gotten pretty good at it already, but you never know what kind of gems you&#8217;re going to find [...]]]></description>
		<wfw:commentRss>http://matthewdoyleart.com/blog/2012/01/25/unrealscript-beginners-guide/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>CryEngine 3 CookBook from PACKT Publishing</title>
		<link>http://matthewdoyleart.com/blog/2011/09/30/cryengine-3-cookbook-from-packt-publishing/</link>
		<comments>http://matthewdoyleart.com/blog/2011/09/30/cryengine-3-cookbook-from-packt-publishing/#comments</comments>
		<pubDate>Fri, 30 Sep 2011 20:18:40 +0000</pubDate>
		<dc:creator>p1ut0nium</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://matthewdoyleart.com/blog/?p=929</guid>
		<description><![CDATA[As a veteran game developer, I’ve had the chance to work with a number of game engines, with varying qualities and quantities of tools, but few have impressed me as much as Crytek’s CryEngine 3. Speaking as a developer, as far as I’m concerned, an engine is only as good as its development tools and [...]]]></description>
		<wfw:commentRss>http://matthewdoyleart.com/blog/2011/09/30/cryengine-3-cookbook-from-packt-publishing/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Battle Mech Concept</title>
		<link>http://matthewdoyleart.com/blog/2011/08/11/battle-mech-concept/</link>
		<comments>http://matthewdoyleart.com/blog/2011/08/11/battle-mech-concept/#comments</comments>
		<pubDate>Thu, 11 Aug 2011 04:22:36 +0000</pubDate>
		<dc:creator>p1ut0nium</dc:creator>
				<category><![CDATA[Digital Paintings]]></category>
		<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[Concepts]]></category>
		<category><![CDATA[Corel Painter]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Painting]]></category>

		<guid isPermaLink="false">http://matthewdoyleart.com/blog/?p=924</guid>
		<description><![CDATA[I started a new concept piece this week of a futuristic battle mech. Haven&#8217;t come up with a good name for it yet. This is very much a work in progress. Created in Corel Painter XII with oil pastels. I really like how the pastels blend together.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>CryEngine 3 Cookbook</title>
		<link>http://matthewdoyleart.com/blog/2011/08/09/cryengine-3-cookbook/</link>
		<comments>http://matthewdoyleart.com/blog/2011/08/09/cryengine-3-cookbook/#comments</comments>
		<pubDate>Tue, 09 Aug 2011 20:26:32 +0000</pubDate>
		<dc:creator>p1ut0nium</dc:creator>
				<category><![CDATA[Et Cetera]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Opinions]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://matthewdoyleart.com/blog/?p=922</guid>
		<description><![CDATA[Found a great new book for learning CryEngine 3 development, CryEngine 3 Cookbook from Packt Publishing, something I&#8217;ve been wanting to find the time to do for a while now. I&#8217;ll be writing a review of it when I finish reading through it.]]></description>
		<wfw:commentRss>http://matthewdoyleart.com/blog/2011/08/09/cryengine-3-cookbook/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Undead Gunslinger • Mudbox Model</title>
		<link>http://matthewdoyleart.com/blog/2011/08/06/undead-gunslinger-mudbox-model/</link>
		<comments>http://matthewdoyleart.com/blog/2011/08/06/undead-gunslinger-mudbox-model/#comments</comments>
		<pubDate>Sat, 06 Aug 2011 19:54:27 +0000</pubDate>
		<dc:creator>p1ut0nium</dc:creator>
				<category><![CDATA[3D Art]]></category>
		<category><![CDATA[Characters]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[3D Models]]></category>
		<category><![CDATA[Mudbox]]></category>

		<guid isPermaLink="false">http://matthewdoyleart.com/blog/?p=908</guid>
		<description><![CDATA[I started to Mudbox Undead Gunslinger today. I roughed in some flat color on the diffuse textures. Texture one is the head, eyes, and teeth. Texture two is the body. The third texture is the hat, necktie, and gun belt. I also began to sculpt the face/head detail, and do some rough painting of the [...]]]></description>
		<wfw:commentRss>http://matthewdoyleart.com/blog/2011/08/06/undead-gunslinger-mudbox-model/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Concept Sculpt 2 • Tribal Alien</title>
		<link>http://matthewdoyleart.com/blog/2011/07/30/concept-sulpt-2-tribal-alien/</link>
		<comments>http://matthewdoyleart.com/blog/2011/07/30/concept-sulpt-2-tribal-alien/#comments</comments>
		<pubDate>Sat, 30 Jul 2011 05:04:22 +0000</pubDate>
		<dc:creator>p1ut0nium</dc:creator>
				<category><![CDATA[3D Art]]></category>
		<category><![CDATA[Characters]]></category>
		<category><![CDATA[Science Fiction]]></category>
		<category><![CDATA[3D Models]]></category>
		<category><![CDATA[Concepts]]></category>
		<category><![CDATA[Mudbox]]></category>

		<guid isPermaLink="false">http://matthewdoyleart.com/blog/?p=898</guid>
		<description><![CDATA[Started a new concept sculpt tonight. Nowhere near finished, but I think it has promise.]]></description>
		<wfw:commentRss>http://matthewdoyleart.com/blog/2011/07/30/concept-sulpt-2-tribal-alien/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Games We Play • Fear Kills Creativity</title>
		<link>http://matthewdoyleart.com/blog/2011/07/05/the-games-we-play-fear-kills-creativity/</link>
		<comments>http://matthewdoyleart.com/blog/2011/07/05/the-games-we-play-fear-kills-creativity/#comments</comments>
		<pubDate>Tue, 05 Jul 2011 18:55:47 +0000</pubDate>
		<dc:creator>p1ut0nium</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Opinions]]></category>

		<guid isPermaLink="false">http://matthewdoyleart.com/?p=793</guid>
		<description><![CDATA[Or, AAA Publishers, Necessary Evil or Evil Overlords? To use a Dune quote, &#8220;Fear is the mind killer.&#8221; Sure, being risk adverse as the big AAA game publishers are keeps them from making too many mistakes, but this fear leads to a lack of innovation in games. This is why 90% of the games we [...]]]></description>
		<wfw:commentRss>http://matthewdoyleart.com/blog/2011/07/05/the-games-we-play-fear-kills-creativity/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Goblin Apprentice • Number 1!</title>
		<link>http://matthewdoyleart.com/blog/2011/07/04/goblin-apprentice-number-1/</link>
		<comments>http://matthewdoyleart.com/blog/2011/07/04/goblin-apprentice-number-1/#comments</comments>
		<pubDate>Mon, 04 Jul 2011 07:08:28 +0000</pubDate>
		<dc:creator>p1ut0nium</dc:creator>
				<category><![CDATA[Characters]]></category>
		<category><![CDATA[Digital Paintings]]></category>
		<category><![CDATA[Fantasy]]></category>
		<category><![CDATA[Goblin Apprentice]]></category>
		<category><![CDATA[Comics]]></category>
		<category><![CDATA[Corel Painter]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Photoshop]]></category>

		<guid isPermaLink="false">http://matthewdoyleart.com/?p=788</guid>
		<description><![CDATA[Welcome to Goblin Apprentice, Number 1! This comic strip has been banging around in my head for a while now &#8211; like maybe 15 years! Only now am I a good enough artist to do it! Behold, the Goblin Apprentice! Enjoy. Painted in Corel Painter X, using the Acrylic brushes for inking, and the Gouache [...]]]></description>
		<wfw:commentRss>http://matthewdoyleart.com/blog/2011/07/04/goblin-apprentice-number-1/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Matthew&#8217;s Studio</title>
		<link>http://matthewdoyleart.com/blog/2011/07/03/matthews-studio/</link>
		<comments>http://matthewdoyleart.com/blog/2011/07/03/matthews-studio/#comments</comments>
		<pubDate>Sun, 03 Jul 2011 19:19:07 +0000</pubDate>
		<dc:creator>p1ut0nium</dc:creator>
				<category><![CDATA[Et Cetera]]></category>
		<category><![CDATA[3D Models]]></category>
		<category><![CDATA[3D Studio Max]]></category>
		<category><![CDATA[After Effects]]></category>
		<category><![CDATA[Characters]]></category>
		<category><![CDATA[Comics]]></category>
		<category><![CDATA[Concepts]]></category>
		<category><![CDATA[Corel Painter]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Landscape]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Mudbox]]></category>
		<category><![CDATA[Painting]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Sculptris]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://matthewdoyleart.com/?p=779</guid>
		<description><![CDATA[For those of you that might be interested, I took a few quick shots of my work area at home. It&#8217;s not much, but it&#8217;s enough.]]></description>
		<wfw:commentRss>http://matthewdoyleart.com/blog/2011/07/03/matthews-studio/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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