I started a new concept piece this week of a futuristic battle mech. Haven’t come up with a good name for it yet. This is very much a work in progress. Created in Corel Painter XII with oil pastels. I really like how the pastels blend together.
CryEngine 3 Cookbook
Found a great new book for learning CryEngine 3 development, CryEngine 3 Cookbook from Packt Publishing, something I’ve been wanting to find the time to do for a while now.
I’ll be writing a review of it when I finish reading through it.
Undead Gunslinger • Mudbox Model
Undead Gunslinger Series Posts
- Undead Gunslinger • Model Sheet
- Undead Gunslinger • Base Mesh
- The Making of Undead Gunslinger • Base Mesh Creation
- Undead Gunslinger • Mudbox Model
I started to Mudbox Undead Gunslinger today. I roughed in some flat color on the diffuse textures. Texture one is the head, eyes, and teeth. Texture two is the body. The third texture is the hat, necktie, and gun belt. I also began to sculpt the face/head detail, and do some rough painting of the face. Very early and very much a work in progress. I gotta say, having a good base mesh to start with saves alot of time. I was able to get right to the detail work, rather than having to sculpt the major forms.
History
[Update 08.07.2011] Spent some time adding wrinkles to his vest, shirt, and pants, but still not finished detailing them. Gave him some nice three point theatrical lighting for presentation.

